Lady Justice.pngLady Justice
正義の神。聖なる光で敵を浄化したり、回復力や防御力を高める祝福を授ける。

Blessing一覧

Merciful Attack

名称効果RarityLevel効果量
Merciful AttackYour Attacks become stronger
and apply Weakened.


通常攻撃が強力になり、Weakened状態*1を与えるようになる。
Novice1Attack Damage: +18% Projectile Pierce: +1
Attack Area: +25% Range: +50%
2
3
4
5
Adept1Attack Damage: +24% Projectile Pierce: +1
Attack Area: +25% Range: +50%
2
3
4
5
Expert1
2
3
4
5
Master1
2
3
4
5

Celestial Wings

名称効果RarityLevel効果量
Celestial WingsYour dash increases your movement speed
for a limited duration.


ダッシュすると一定時間、移動速度が上昇する。
Novice1Duration: 1.2 sec. Movement Speed: +30%
2
3
4
5
Adept1Duration: 1.4 sec. Movement Speed: +30%
2
3
4
5
Expert1
2
3
4
5
Master1Duration: 2.4 sec. Movement Speed: +30%
2
3
4
5

Light Rays

名称効果RarityLevel効果量
Light RaysOn cooldown, light rays spawn on the battlefield
that continuously damage enemies
for a limited duration.


一定時間、敵に継続ダメージを与える光線が戦場に降り注ぐ。
Novice1Light Rays: 3 Ray Damage per Second: 70 - 70
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 8 sec.
2Light Rays: 3 Ray Damage per Second: 119 - 119
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 7.2 sec.
3
4
5
Adept1Light Rays: 3 Ray Damage per Second: 105 - 105
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 8 sec.
2
3
4
5
Expert1
2
3
4
5
Master1Light Rays: 3 Ray Damage per Second: 280 - 280
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 8 sec.
2Light Rays: 3 Ray Damage per Second: 469 - 469
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 7.2 sec.
3Light Rays: 3 Ray Damage per Second: 658 - 658
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 6.5 sec.
4Light Rays: 4 Ray Damage per Second: 840 - 840
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 6 sec.
5Light Rays: 4 Ray Damage per Second: 1029 - 1029
Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 5.5 sec.

Divine Shield

名称効果RarityLevel効果量
Divine ShieldPrevents the next time you would
take damage. The cooldown of this
blessing is reduced by your damage
resistance instead of cooldown
reductions.


1回だけダメージを防ぐ盾を得る。
この祝福のクールタイムは、cooldown reductionsの代わりに
damage resistanceの値に応じて減少する。
Novice1Cooldown: 34 sec.
2Cooldown: 28.3 sec.
3
4
5
Adept1Cooldown: 30.9 sec.
2
3
4
5
Expert1Cooldown: 26.2 sec.
2Cooldown: 21.8 sec.
3Cooldown: 18.7 sec.
4
5
Master1
2
3
4
5

Radiance

名称効果RarityLevel効果量
RadianceAn aura damages enemies around you.
The damage an enemy takes increases
for every second it stays in the aura.


周囲に敵にダメージを与えるオーラが出現する。
オーラによって敵が受けるダメージは、
オーラの内部にとどまる間、毎秒上昇する。
Novice1Damage per Second: 50 - 50 Area: 520sq
Damage Increase per Second: +165% Maximum Damage Increase: 660%
2Damage per Second: 80 - 80 Area: 520sq
Damage Increase per Second: +200% Maximum Damage Increase: 800%
3Damage per Second: 115 - 115 Area: 520sq
Damage Increase per Second: +240% Maximum Damage Increase: 960%
4
5
Adept1
2
3Damage per Second: 150 - 150 Area: 520sq
Damage Increase per Second: +240% Maximum Damage Increase: 960%
4Damage per Second: 190 - 190 Area: 520sq
Damage Increase per Second: +275% Maximum Damage Increase: 1100%
5Damage per Second: 230 - 230 Area: 520sq
Damage Increase per Second: +315% Maximum Damage Increase: 1260%
Expert1Damage per Second: 100 - 100 Area: 520sq
Damage Increase per Second: +165% Maximum Damage Increase: 660%
2Damage per Second: 160 - 160 Area: 520sq
Damage Increase per Second: +200% Maximum Damage Increase: 800%
3Damage per Second: 220 - 220 Area: 520sq
Damage Increase per Second: +240% Maximum Damage Increase: 960%
4Damage per Second: 285 - 285 Area: 520sq
Damage Increase per Second: +275% Maximum Damage Increase: 1100%
5Damage per Second: 345 - 345 Area: 520sq
Damage Increase per Second: +315% Maximum Damage Increase: 1260%
Master1Damage per Second: 145 - 145 Area: 520sq
Damage Increase per Second: +165% Maximum Damage Increase: 660%
2Damage per Second: 240 - 240 Area: 520sq
Damage Increase per Second: +200% Maximum Damage Increase: 800%
3Damage per Second: 330 - 330 Area: 520sq
Damage Increase per Second: +240% Maximum Damage Increase: 960%
4Damage per Second: 420 - 420 Area: 520sq
Damage Increase per Second: +275% Maximum Damage Increase: 1100%
5Damage per Second: 515 - 515 Area: 520sq
Damage Increase per Second: +315% Maximum Damage Increase: 1260%
6Damage per Second: 605 - 605 Area: 520sq
Damage Increase per Second: +350% Maximum Damage Increase: 1400%
7Damage per Second: 700 - 700 Area: 520sq
Damage Increase per Second: +390% Maximum Damage Increase: 1560%

Purification

名称効果RarityLevel効果量
PurificationWhenever an enemy loses a status,
there is a chance it becomes Smited.


敵が状態異常を失ったとき、
一定確率でSmited状態になる。
Novice1Chance: 15%
2
3
4
5
Adept1Chance: 18%
2
3
4
5
Expert1Chance: 22%
2
3
4
5
Master1
2
3
4
5

Reprisal

名称効果RarityLevel効果量
ReprisalWhenever an enemy starts
attacking you, there is a chance
your attacker becomes Smited.

敵が攻撃動作を開始した時に、一定の確率でSmited状態*1を与える。
Novice1Chance: 8%
2
3
4
5
Adept1Chance: 9%
2
3
4
5
Expert1Chance: 12%
2
3
4
5
Master1Chance: 16%
2
3
4
5

Retribution

名称効果RarityLevel効果量
RetributionWhenever an enemy damages you,
you heal back a percentage of the
damage you were dealt and deal the
enemy's damage back to it
multiplied before reductions.


敵から攻撃を受けた時、攻撃してきた敵に
被ダメージの一定割合+固定値を反射ダメージとして与え、
被ダメージの一定割合分、自身のLifeを回復する。
Novice1Damage Return: 100 - 100 Damage Return: 300% Heal: 5%
2
3
4
5
Adept1Damage Return: 104 - 104 Damage Return: 330% Heal: 5%
2
3
4
5
Expert1
2
3
4
5
Master1Damage Return: 300 - 300 Damage Return: 480% Heal: 5%
2
3
4
5

Protection

名称効果RarityLevel効果量
ProtectionYour armor is increased.

Armorのパラメータが増加する。
Novice1Armor: +18
2
3
4
5
Adept1Armor: +23
2
3
4
5
Expert1Armor: +32
2
3
4
5
Master1Armor: +45
2
3
4
5

Piety

名称効果RarityLevel効果量
PietyYou restore more life from all sources.

すべての回復源から、
より多くのLifeを回復できるようになる。
Novice1Heals, Regenerations, Lifesteals: +12%
2
3
4
5
Adept1Heals, Regenerations, Lifesteals: +14%
2
3
4
5
Expert1Heals, Regenerations, Lifesteals: +18%
2
3
4
5
Master1
2
3
4
5

Eclipse

名称効果RarityLevel効果量
Your Casts have a larger area.

Castの範囲が拡大する。
Novice1
2
3
4
5
Adept1Cast Area: +26%
2Cast Area: +51%
3
4
5
Expert1
2
3
4
5
Master1
2
3
4
5

Legend Blessing

Legendレアリティの Blessing は、Masterレアリティが提示された際に、低確率で出現する場合がある。
他スキルとは別種のスキルなので、MasterをレアリティアップさせてLegendにする、といったことはできない。

Inner Peace

名称効果RarityLevel効果量
Inner PeaceYou regenerate a percentage of
your life every second. If at full life,
you gain experience instead.


毎秒、Lifeが最大値の一定割合ずつ
自然回復するようになる。
Lifeが最大の場合、代わりに経験値を得る。
Legend1Life Regen: 0.5% Experience per Life Point: 1.2

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最新の20件
2024-12-07 2024-12-06 2024-12-05

    *1
  1. ^Weakened状態の敵は与ダメージが30%減少する。

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Last-modified: 2024-05-05 (日) 19:47:34