名称 | 効果 | Rarity | Level | 効果量 |
Merciful Attack | Your Attacks become stronger and apply Weakened. 通常攻撃が強力になり、Weakened状態を与えるようになる。 | Novice | 1 | Attack Damage: +18% Projectile Pierce: +1 Attack Area: +25% Range: +50% |
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Adept | 1 | Attack Damage: +24% Projectile Pierce: +1 Attack Area: +25% Range: +50% | ||
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名称 | 効果 | Rarity | Level | 効果量 |
Merciful Attack | On cooldown, light rays spawn on the battlefield that continuously damage enemies for a limited duration. 一定時間、敵に継続ダメージを与える光線が戦場に降り注ぐ。 | Novice | 1 | Light Rays: 3 Ray Damage per Second: 70 - 70 Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 8 sec. |
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Adept | 1 | |||
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Master | 1 | Light Rays: 3 Ray Damage per Second: 280 - 280 Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 8 sec. | ||
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名称 | 効果 | Rarity | Level | 効果量 |
Merciful Attack | An aura damages enemies around you. The damage an enemy takes increases for every second it stays in the aura. 周囲に敵にダメージを与えるオーラが出現する。 オーラによって敵が受けるダメージは、 オーラの内部にとどまる間、毎秒上昇する。 | Novice | 1 | Damage per Second: 50 - 50 Area: 520sq Damage Increase per Second: +165% Maximum Damage Increase: 660% |
2 | Damage per Second: 80 - 80 Area: 520sq Damage Increase per Second: +200% Maximum Damage Increase: 800% | |||
3 | Damage per Second: 115 - 115 Area: 520sq Damage Increase per Second: +240% Maximum Damage Increase: 960% | |||
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Adept | 1 | |||
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3 | Damage per Second: 150 - 150 Area: 520sq Damage Increase per Second: +240% Maximum Damage Increase: 960% | |||
4 | Damage per Second: 190 - 190 Area: 520sq Damage Increase per Second: +275% Maximum Damage Increase: 1100% | |||
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名称 | 効果 | Rarity | Level | 効果量 |
Merciful Attack | Whenever an enemy loses a status, there is a chance it becomes Smited. 敵が状態異常を失ったとき、 一定確率でSmited状態になる。 | Novice | 1 | Chance: 15% |
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Adept | 1 | Chance: 18% | ||
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Expert | 1 | |||
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名称 | 効果 | Rarity | Level | 効果量 |
Divine Shield | Prevents the next time you would take damage. The cooldown of this blessing is reduced by your damage resistance instead of cooldown reductions. 1回だけダメージを防ぐ盾を得る。 この祝福のクールタイムは、cooldown reductionsの代わりにdamage resistanceの値に応じて減少する。 | Novice | 1 | Cooldown: 30 sec. |
2 | Cooldown: 25.5 sec. | |||
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名称 | 効果 | Rarity | Level | 効果量 |
Reprisal | Whenever an enemy starts attacking you, there is a chance your attacker becomes Smited. 敵が攻撃動作を開始した時に、一定の確率でSmited状態*1を与える。 | Novice | 1 | Chance: 8% |
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名称 | 効果 | Rarity | Level | 効果量 |
Retribution | Whenever an enemy damages you, you heal back a percentage of the damage you were dealt and deal the enemy's damage back to it multiplied before reductions. 敵から攻撃を受けた時、 攻撃してきた敵に被ダメージの一定割合+固定値を反射ダメージとして与え、 被ダメージの一定割合分、自身のLifeを回復する。 | Novice | 1 | Damage Return: 80 - 80 Damage Return: 300% Heal: 5% |
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名称 | 効果 | Rarity | Level | 効果量 |
Retribution | Your armor is increased. Armorのパラメータが増加する。 | Novice | 1 | |
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Master | 1 | Armor: +45 | ||
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名称 | 効果 | Rarity | Level | 効果量 |
Inner Peace | You regenerate life every second. Lifeが毎秒自然回復するようになる。 | Novice | 1 | Life Regen: +0.26 |
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