#author("2024-04-22T23:45:15+09:00","","")
#author("2024-04-22T23:53:45+09:00","","")
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|&ref(Death Must Die 攻略Wiki/Blessing/Lady Justice.png,zoom,150x150);|CENTER:SIZE(20):''Lady Justice''|#contents|
|>|正義の神。聖なる光で敵を浄化したり、回復力や防御力を高める祝福を授ける。|~|
**Skill一覧 [#aaeb1678]
***Merciful Attack [#zceb6329]
-Attack

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Merciful Attack|SIZE(14){Your Attacks become stronger&br;and apply Weakened.}&br;&br;通常攻撃が強力になり、Weakened状態を与えるようになる。|Novice|1|Attack Damage: +18% Projectile Pierce: +1 Attack Area: +25% Range: +50%|
|Merciful Attack|SIZE(14){Your Attacks become stronger&br;and apply Weakened.}&br;&br;通常攻撃が強力になり、Weakened状態を与えるようになる。|Novice|1|Attack Damage: +18% Projectile Pierce: +1&br;Attack Area: +25% Range: +50%|
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|~|~|''&color(blue){Adept};''|1|Attack Damage: +24% Projectile Pierce: +1 Attack Area: +25% Range: +50%|
|~|~|''&color(blue){Adept};''|1|Attack Damage: +24% Projectile Pierce: +1&br;Attack Area: +25% Range: +50%|
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''
***Light Rays [#h83995eb]
-Cast

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Merciful Attack|SIZE(14){On cooldown, light rays spawn on the battlefield&br;that continuously damage enemies&br;for a limited duration.}&br;&br;一定時間、敵に継続ダメージを与える光線が戦場に降り注ぐ。|Novice|1|Light Rays: 3 Ray Damage per Second: 70 - 70&br;Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 8 sec.|
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|~|~|''&color(blue){Adept};''|1||
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1|Light Rays: 3 Ray Damage per Second: 280 - 280&br;Ray Area: 90sq Ray Duration: 1.4 sec. Cooldown: 8 sec.|
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//''&color(blue){};''
***Radiance [#o5df3dc2]
-Power

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Merciful Attack|SIZE(14){An aura damages enemies around you.&br;The damage an enemy takes increases&br;for every second it stays in the aura.}&br;&br;周囲に敵にダメージを与えるオーラが出現する。&br;オーラによって敵が受けるダメージは、&br;オーラの内部にとどまる間、毎秒上昇する。|Novice|1|Damage per Second: 50 - 50 Area: 520sq&br;Damage Increase per Second: +165% Maximum Damage Increase: 660%|
|Radiance|SIZE(14){An aura damages enemies around you.&br;The damage an enemy takes increases&br;for every second it stays in the aura.}&br;&br;周囲に敵にダメージを与えるオーラが出現する。&br;オーラによって敵が受けるダメージは、&br;オーラの内部にとどまる間、毎秒上昇する。|Novice|1|Damage per Second: 50 - 50 Area: 520sq&br;Damage Increase per Second: +165% Maximum Damage Increase: 660%|
|~|~|~|2|Damage per Second: ''&color(blue){80 - 80};'' Area: 520sq&br;Damage Increase per Second: ''&color(blue){+200%};'' Maximum Damage Increase: ''&color(blue){800%};''|
|~|~|~|3|Damage per Second: ''&color(blue){115 - 115};'' Area: 520sq&br;Damage Increase per Second: ''&color(blue){+240%};'' Maximum Damage Increase: ''&color(blue){960%};''|
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|~|~|''&color(blue){Adept};''|1||
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|~|~|~|3|Damage per Second: ''&color(blue){150 - 150};'' Area: 520sq&br;Damage Increase per Second: ''&color(blue){+240%};'' Maximum Damage Increase: ''&color(blue){960%};''|
|~|~|~|4|Damage per Second: ''&color(blue){190 - 190};'' Area: 520sq&br;Damage Increase per Second: ''&color(blue){+275%};'' Maximum Damage Increase: ''&color(blue){1100%};''|
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''
***Purification [#j49d406e]
-Power

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Merciful Attack|SIZE(14){Whenever an enemy loses a status,&br;there is a chance it becomes Smited.}&br;&br;敵が状態異常を失ったとき、&br;一定確率でSmited状態になる。|Novice|1|Chance: 15%|
|Purification|SIZE(14){Whenever an enemy loses a status,&br;there is a chance it becomes Smited.}&br;&br;敵が状態異常を失ったとき、&br;一定確率でSmited状態になる。|Novice|1|Chance: 15%|
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|~|~|''&color(blue){Adept};''|1|Chance: 18%|
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''
***Divine Shield [#b8baaa35]
-Spell, Autocast

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Divine Shield|SIZE(14){Prevents the next time you would&br;take damage. The cooldown of this&br;blessing is reduced by your damage&br;resistance instead of cooldown&br;reductions.}&br;&br;1回だけダメージを防ぐ盾を得る。&br;この祝福のクールタイムは、cooldown reductionsの代わりにdamage resistanceの値に応じて減少する。|Novice|1|Cooldown: 30 sec.|
|Divine Shield|SIZE(14){Prevents the next time you would&br;take damage. The cooldown of this&br;blessing is reduced by your damage&br;resistance instead of cooldown&br;reductions.}&br;&br;1回だけダメージを防ぐ盾を得る。&br;この祝福のクールタイムは、cooldown reductionsの代わりに&br;damage resistanceの値に応じて減少する。|Novice|1|Cooldown: 30 sec.|
|~|~|~|2|Cooldown: 25.5 sec.|
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|~|~|''&color(blue){Adept};''|1||
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''
***Reprisal [#n5f6689a]
-Spell, Autocast
-Power

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Reprisal|SIZE(14){Whenever an enemy starts&br;attacking you, there is a chance&br;your attacker becomes Smited.&br;&br;}敵が攻撃動作を開始した時に、一定の確率でSmited状態(())を与える。|Novice|1|Chance: 8%|
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|~|~|''&color(blue){Adept};''|1||
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''
***Retribution [#of7c55bb]
-Power

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Retribution|SIZE(14){Whenever an enemy damages you,&br;you heal back a percentage of the&br;damage you were dealt and deal the&br;enemy's damage back to it&br;multiplied before reductions.}&br;&br;敵から攻撃を受けた時、&br;攻撃してきた敵に被ダメージの一定割合+固定値を反射ダメージとして与え、&br;被ダメージの一定割合分、自身のLifeを回復する。|Novice|1|Damage Return: 80 - 80 Damage Return: 300% Heal: 5%|
|Retribution|SIZE(14){Whenever an enemy damages you,&br;you heal back a percentage of the&br;damage you were dealt and deal the&br;enemy's damage back to it&br;multiplied before reductions.}&br;&br;敵から攻撃を受けた時、攻撃してきた敵に&br;被ダメージの一定割合+固定値を反射ダメージとして与え、&br;被ダメージの一定割合分、自身のLifeを回復する。|Novice|1|Damage Return: 80 - 80 Damage Return: 300% Heal: 5%|
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|~|~|''&color(blue){Adept};''|1||
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''
***Protection [#ke6706a2]
-Passive

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Retribution|SIZE(14){Your armor is increased.}&br;&br;Armorのパラメータが増加する。|Novice|1||
|Protection|SIZE(14){Your armor is increased.}&br;&br;Armorのパラメータが増加する。|Novice|1||
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|~|~|''&color(blue){Adept};''|1||
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1|Armor: +45|
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//''&color(blue){};''
***Piety [#wc8ff9de]
-Passive

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|COLOR(white):BGCOLOR(royalblue):名称|COLOR(white):BGCOLOR(royalblue):効果|COLOR(white):BGCOLOR(royalblue):Rarity|COLOR(white):BGCOLOR(royalblue):Level|COLOR(white):BGCOLOR(royalblue):CENTER:効果量|
|Piety|SIZE(14){You restore more life from all sources.}&br;&br;すべての回復源から、&br;より多くのLifeを回復できるようになる。|Novice|1|Heals, Regenerations, Lifesteals: +12%|
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|~|~|''&color(blue){Adept};''|1||
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''

***Inner Peace [#r3581776]
-Spell, Buff

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|Inner Peace|SIZE(14){You regenerate life every second.}&br;&br;Lifeが毎秒自然回復するようになる。|Novice|1|Life Regen: +0.26|
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|~|~|''&color(blue){Adept};''|1||
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|~|~|''&color(darkviolet){Expert};''|1||
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|~|~|''&color(Red){Master};''|1||
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//''&color(blue){};''


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